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MonsDRAWsity Robots Expansion Review, Much more than just some new cards!

MonsDRAWsity is a fantastic party game about drawing monsters. MonsDRAWsity Robots is the second expansion for the game, and each expansion adds new, themed, monster cards to the deck. In this case, the theme is robots.

More important than that, there was a bonus I didn’t even know I was getting until I opened up my copy — a new way to play MonsDRAWsity!

Disclosure: This is one we picked up ourselves. No review copy here. Links in this post may be affiliate links. As an Amazon Associate, I earn from eligible purchases.


What is MonsDRAWsity Robots?

The cover for MonsDRAWsity Robots

MonsDRAWsity Robots comes from Eric Slauson, the same designer as the base game. It was published in 2021 by Deep Water Games, who are now known as Friendly Skeleton Games

This is the second expansion for MonsDRAWsity, the first one was called MonsDRAWsity Cute Creatures. I picked up a copy of that one as well, but haven’t tried it yet as my kids wanted to try out the Robot version first.

This expansion works with and can be combined with the original printing of MonsDRAWsity or the more recent (and much cheaper) MonsDRAWsity Top Secret edition. You will need one of these base games to use the expansion.

The MonsDRAWsity Robots expansion contains fifty new monster cards for you to add to your monster collection, all of which feature robotic looking creatures. It also provides you with a new player board, upping the overall player count of MonsDRAWsity by one. Along with this, there is one other big bonus in the box that I had no clue we were getting, a totally new way to play MonsDRAWsity.

You can see my joy at this discovery in our MonsDRAWsity Robots Unboxing Video, which is up on YouTube right now. 

A look inside the box for MonsDRAWsity Robots

There, in addition to my surprise, you will see the small box this expansion comes in with its thin cardboard trough insert. I think most people are probably going to toss this box out and just add the cards to their base game box. The new player board fronts match the originals but they also have some robotic monster graphics on the back.

It’s worth noting that you do not get an additional dry erase marker with this expansion. That you will have to supply on your own. As for the new monster cards, the art is fantastic and features a wide variety of robots in different poses, with the bonus of not having anything that is overly scary or creepy.

If you don’t know how to play the original game go check out our review of MonsDRAWsity before continuing as I’m about to get into what the Robots expansion adds to the game.


What MonsDRAWsity Robots adds to MonsDRAWsity

Playing MonsDRAWsity Robots with the original MondDRAWsity rules

The big thing that the MonsDRAWsity Robots Expansion is meant to do is give you more monsters to describe and draw. It does this through fifty new cards which feature robotic looking creatures in a wide variety of poses, shapes and sizes.

These cards can be mixed in with any other card sets you already have or kept separate. The backs of the cards match the originals so you won’t know if you are getting one of the new cards or an old one.

Robots also ups the player count by one, letting you play MonsDRAWsity with up to nine players (or ten if you also own the MonsDRAWsity Cute Creatures Expansion).

Now interestingly, based on the back of the box, that’s all you get with this expansion. Oddly there’s no information at all on what I think was one of the best board game surprises I’ve experienced. That’s the new, Some Assembly Required Variant Rules, which features a more cooperative way to play MonsDRAWsity.

The Some Assembly Required Variant Rule Set for MonsDRAWsity is better than the original rules.

When playing with this variant, the witness gets a full thirty seconds to look at and memorise their card. They then set a 30-second timer and start it when they are ready to start describing their monster.

Players draw what the witness player describes until the timer runs out. They do this while following all of the normal MonsDRAWsity communication rules, asking questions of the witness as needed. Then they pass their boards to the player on their left, a new 30-second timer is started, and the witness starts describing again. Players now add to the drawing they were just passed.

Play continues like this in, thirty-second segments, with each player being passed a different board and adding onto the work done by the other players until they get their own board back. If you happen to be playing with only three players, the two artists pass their boards back and forth twice.

At this point, all of the drawings are revealed. The witness selects one board that they think best matches the card they saw (without looking at their card). They then reveal their card to the table, so everyone can see it.

Voting during a round of MonsDRAWsity robots using the Some Assembly Required Rules

The artists then vote on which board they think best matches the monster on the revealed card. At this point, unlike in the regular game, artists can vote for their own board. This makes sense as they will have worked on every board, not just the one in front of them at the end.

The witness gets a point if the majority of artists vote for the same drawing they picked. Each artist gets a point if they vote for the same drawing the witness picked.  A full game of MonsDRAWsity using the Some Assembly Required variant rules has each player being a witness twice just like in the base game. 

One last thing, you don’t have to be using cards from the MonsDRAWsity Robots Expansion to use this variant set of rules. You can play this way with any combination of monster cards or even just with the base game.


Why I think you need to pick up MonsDRAWsity Robots

Some of the robots created using the Some Assembly Required rules for MonsDRAWsity from the Robots expansion

So here’s the thing about MonsDRAWsity Robots, the new rule variant you get with this expansion, The Some Assembly Required Rules, are better than the rules in the base game. 

While I do appreciate having another player board and having fifty new monsters to draw is awesome, the real prize in this box is the new variant rule set. 

Using Some Assembly Required levels the playing field by making MonsDRAWsity semi-cooperative. It removes any imbalance between the players as far as drawing ability and drawing speed. It also removes any bias from the voting system as every piece of artwork was worked on by all of the players. This makes the game much more approachable, and thus better for playing with groups of varying ages and experience. 

We also found the intrigue of seeing, and contributing, to multiple drawings to be more engaging. It’s always fascinating when your own board comes back to you and you don’t even recognize it, as other players have added so much to the work you started.

That said, after playing multiple rounds using these rules I did find a potential problem with them. This can happen if you have a player who is so certain that they are on the same page as the witness that they try to fix the drawings they are given instead of just adding to them. This not only erases some of the other player’s work, which isn’t fair or fun, but it can also make it so that all the drawings end up looking very similar, which can make the voting phase harder. 

The robots from a round of MonsDRAWsity robots

This becomes less of a problem the more people play the game and gain experience with it. Players will quickly learn that as a witness, due to the thirty-second time limit and the way boards get passed, they are better off describing monsters one part at a time.

Start with the overall shape, then focus on the head in the next thirty seconds, then on the limbs for thirty seconds, saving details for last, etc. That way each artist can focus on a different part of the drawing. It also makes it so that no one is left trying to remember a detail the witness mentioned first when they are working on what they said last.

So the new rules are good. As for the new monster cards? I dig them. One of my complaints about the base game was that some of the monsters are overly scary and/or creepy and they feature quite a few potentially phobia-inducing insect and arachnid-like creatures. So far we haven’t seen anything like that in Robots. These robots are much more whimsical and silly looking than scary or creepy. 

That’s not to say that they are easy to describe or draw. There is a lot of detail in the artwork and I would even go so far as to say that the monsters in this set are more dynamic than the ones in the base game. The robots are in a wide variety of poses and feature more action oriented artwork.

A couple of drawings from a game of MonsDRAWsity with the Robots expansion

With everything in the game being robots of some form, things may start to feel a bit repetitive. Using the cards in this expansion you are going to see a lot of metal plates, rectangular shapes, panels and bolts. So many bolts. Now this is to be expected with a themed expansion like this, but it’s just enough that it makes me want to mix my robot cards in with the cards from the base game for some added variety.

Overall I’m so happy I picked up Robots for MonsDRAWsity. I picked it up to get fifty new monster cards that my youngest daughter would enjoy drawing and describing, and I got that. But I also got some unexpected bonuses like the ability to play the game with one more player and most importantly a new set of rules that we’ve found to be even more enjoyable than the base game. 

A knitting robot drawn during a game of MonsDRAWsity with the Robots expansion.

If you enjoy MonsDRAWsity at all, you should pick this expansion up. It’s very reasonably priced and if nothing else it gives you fifty new cards to keep your game fresh. The value of the other stuff will depend on your group (for example, another player board doesn’t help if your group is only eight players or less), but I think most gamers are going to really dig the new variant rule set.

Here’s the interesting thing, if you own MonsDRAWsity and didn’t love it or if you’ve played it before and decided not to pick it up. I encourage you to give the game another shot with this expansion and the Some Assembly Required rules.

If what you didn’t like about MonsDRAWsity is that you found players who drew better had an advantage, that players who drew quicker did better than anyone else, or if you didn’t like the voting aspect of the game, the variant rules in Robots fix all of those potential problems. 


Thank you for sticking around to the end of this review of MonsDRAWsity Robots, an expansion that not only offers more content for a game we dig but also offers a whole new way to play that we found better than the original rules!

What’s a game that you enjoy that was made better by an optional set of rules? These new rules could come from an expansion like Robots, or it could be a variant included in the core rules, or maybe something you found on Board Game Geek. I would love to hear about it in the comments below. 

MonsDRAWsity: Robots Expansion
  • An expansion for MonsDRAWsity with robotic new monsters.
  • Comes with an extra player board to expand your game to 9 players.
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